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Pacman - Remake
I developed this game under a tight deadline, focusing on efficiency without compromising quality. The ghosts use NavMesh for smooth, intelligent movement, while player controls leverage Unity’s new Input System, enhancing responsiveness and flexibility.
Check it out: Play it on itch.io
Twinstick Shooter
The Twinstick Shooter project focuses on precision shooting mechanics, smooth player control, and dynamic enemy AI behavior. This project demonstrates my ability to create engaging gameplay loops and responsive combat mechanics, critical in game design and development.
Particle Effects
This project explores visually appealing particle effects using Unity’s Particle System. The implementation features complex visual effects like explosions, trails, and dynamic environmental reactions, demonstrating my attention to detail and creativity in graphics programming.